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Standalone Systems

A list of all entity systems shipped with ScrewBox that can be added manually. These systems are not added when using environment.enableAllFeatures() because they are active directly without being triggered by a Component.

SystemDescription
EngineWatermarkSystemAdds a watermark to the bottom of the screen which shows current engine version.
CrtMonitorOverlaySystemAdds a CRT monitor effect.
LogFpsSystemLogs the current fps every two seconds.
ParticleDebugSystemAdds a visualization overlay for particle emitters.
PathMovementDebugSystemAdds a visualization overlay for the PathMovementSystem to support understanding pathfinding.
QuitOnKeySystemStops the game when the quit key is pressed.